like you’re stranded on an island full of dinosaurs and you’ll be able to build shelter and hunt and forage for food, but there’s dinosaurs that would hunt you, but not like if they see you they’ll hunt you, they’ll have a hunger meter and only when they’re hungry enough they’ll start going after you, I’d want to implement pterosaurs and plesiosaurs too so you can’t just build very high up or stay on a raft on the ocean without having to deal with something

I’d want to implement a tracking system too, like you’ll leave a scent trail that the smaller pack hunting dinosaurs will track if they’re hungry enough, and they’d stalk your shelter and try to find weak points in the surrounding walls if you built those

there’d also be a journal where you can track down every dinosaur you encounter, then their names and usually temperament would show up when you look at them so you can see if they’re dangerous or not

idk what the goal would be, maybe you’re trying to escape the island by making a boat or maybe you just get to travel between islands and each island has a different set of dinosaurs

I wanna make it a voxel game too, I really like the style and I think it might work nicely, but I’m not a programmer, I barely understand anything going on in unreal engine